MURPHY'S LAWS OF COMBAT

 

  1. You are not Superman.
  2. If it's stupid but works, it's not stupid.
  3. Don't look conspicuous - it draws fire
  4. When in doubt, empty your magazine
  5. Never share a foxhole with anyone braver than you are
  6. Never forget that your weapon was made by the lowest bidder
  7. If your attack is going really well, it's an ambush
  8. No plan survives the first contact intact
  9. Five second fuses always burn down in three seconds
  10. Try to look unimportant, because the bad guys may be low on ammo.
  11. If you are forward of your positions, the artillery will fall short
  12. The enemy diversion you're ignoring is the main attack
  13. The important things are always simple
  14. The simple things are always hard
  15. The easy way is always mined
  16. If you are short of everything except enemy, you are in combat
  17. When you've secured an area don't forget to tell the enemy
  18. Incoming fire has the right of way
  19. Friendly fire - isn't
  20. If the enemy is in range, SO ARE YOU!!!
  21. No combat ready unit has ever passed inspection, while no inspection ready unit has ever passed combat
  22. Beer math - 2 beers times 37 men = 49 cases
  23. Body count math is: 2 guerillas plus one probable plus two pigs = 37 enemy killed in action
  24. Things that must be together to work usually can't be shipped together
  25. Radios will fail as soon as you need fire support desperately
  26. Anything you do can get you shot - including doing nothing
  27. Tracers work both ways
  28. The only thing more accurate than incoming enemy fire is incoming friendly fire
  29. Make it tough for the enemy to get in and you can't get out
  30. If you take more than your fair share of objectives, then you will have more than your fair share of objectives to take
  31. When both sides are convinced they are about to lose, they are both right
  32. Professional soldiers are predictable, but the world is full of amateurs
  33. Murphy was a grunt!